point systems that rely too heavily on art and training isn't always the best option for people that just want to play around with cool designs. I like actively interactive HARPG's, but sometimes, it just takes so much time and things like tracker journals can get tedious. maybe that's just me; you have a great HARPG by all means, it looks great and it sounds like a lot of fun, but i just don't know if i could be dedicated to it